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Path of the Scout

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Path of the Scout Empty Path of the Scout

Post  FlyingPinkPony Wed Jul 22, 2009 2:30 am

Path of the Scout - Here is the heavily modified path of the scout. Take a gander!


    Duck and Cover - 2 Ranks
    Requirements: None
    Type: Passive
    Effect: Gain a 5/10% dodge chance against projectiles.

    Mobile Fighter - 2 Ranks
    Requirements: None
    Type: Passive
    Effect: Any turn you move you gain DR 1/2 and an additional 2/5% dodge chance.

    Roll - 1 Rank
    Requirements: Duck and Cover 1 Rank.
    Type: Passive
    Effect: Whenever you dodge a projectile you may move 1 zone. This can be used a maximum of once per turn.

    Longstride - 2 Ranks
    Requirements: None
    Type: Free Ability
    Effect: You immediately shift one zone. You may use this ability 1/2 times an encounter.

    Disengage - 3 Ranks
    Requirements: None
    Type: Powerful Melee Attack
    Effect: Make an attack and shift one zone. This attack adds +5/10/15 to your hit roll and an additional 3/6/10% dodge chance for 1 round.

    Stealth - 3 Ranks
    Requirements: None
    Type: Powerful Ability
    Effect: You cannot be the target of any attack while in stealth. Any attack you make while in stealth has a 10/30/50/% critical chance and immediately ends this ability. You may not move more than one zone a round in stealth.

    Stalker - 1 Rank
    Requirements: None
    Type: Passive
    Effect: You may begin combat in stealth. This counts as your use for the battle.

    Camouflage - 2 Ranks.
    Requirements: Stealth Rank 1
    Type: Passive
    Effect: Adds +10/20 to your hit roll while in stealth. Also increase your initiative roll by 15/30.

    Assassin - 2 Ranks.
    Requirements: Stealth Rank 1
    Type: Passive
    Effect: You have a 20/40% chance to not break stealth when attacking. This chance is halved if the attack is melee.

    Shadow Stride - 2 Ranks
    Requirements: Stealth 3
    Type: Powerful Ability - Requires Stealth
    Effect: Move 2/3 zones.

    Backstab - 3 ranks
    Requirements: Stealth 1.
    Type: Powerful Melee Attack - Attack from Stealth Only
    Effect: The attack gains +5/15/25 to hit and wound and ignores armor.

    Shadow Shot - 2 Ranks
    Requirements: Backstab 1.
    Type: Passive
    Effect: You may treat backstab as a short/medium ranged ability.

    Flanking - 2 Ranks
    Requirements: None
    Type: Passive.
    Effect: You gain a 5/10% critical chance with melee weapons against any enemy that has been hit in this round.

    Catch your Breath - 2 Ranks
    Requirements: Vanish 2
    Type: Passive
    Effect: While stealthed you recover 5/10% of your W each round up to a maximum of 50% of your hp.



Last edited by FlyingPinkPony on Wed Jul 22, 2009 4:22 am; edited 1 time in total
FlyingPinkPony
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Post  gantz Wed Jul 22, 2009 3:41 am

I like it. Thanks for unifying stealth/vanish, I think this should work handsomely. I look forward to wreaking havok from mad camo.
gantz
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Post  DemonicFerret Wed Jul 22, 2009 5:08 pm

This is an excellent tree. The only thing that I would change is that Camouflage seems OP - I would lower it to like 5/15 to hit, 10/20 to init.

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