Revamp of the Week #4 Guardian
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Re: Revamp of the Week #4 Guardian
Love all the new stuff, but I do have a few things to bring up.
Focused Defense - 3 ranks
Requirements: Guard
Type: Powerful Free Ability
Effect: You gain +10/20/30% block chance and +1/2/3 armor against a single foe until the start of your next turn. Your block chance against all other foes is reduced to zero. You also gain +5/10/15 to hit that foe on your next turn. If you block an attack from your targeted enemy double this bonus.
-do you only get the bonus if you block an attack, or do you also get it if they miss or fail to wound?
The other question is about Taunt wording. I know what you want to do, but as the wording is right now would we even need to purchase blinding rage? If they're treated as being engaged they shouldn't be able to use ranged attacks anyways (outside of a few special cases)?
Super excited about Highlander and Shrapnel btw.
Focused Defense - 3 ranks
Requirements: Guard
Type: Powerful Free Ability
Effect: You gain +10/20/30% block chance and +1/2/3 armor against a single foe until the start of your next turn. Your block chance against all other foes is reduced to zero. You also gain +5/10/15 to hit that foe on your next turn. If you block an attack from your targeted enemy double this bonus.
-do you only get the bonus if you block an attack, or do you also get it if they miss or fail to wound?
The other question is about Taunt wording. I know what you want to do, but as the wording is right now would we even need to purchase blinding rage? If they're treated as being engaged they shouldn't be able to use ranged attacks anyways (outside of a few special cases)?
Super excited about Highlander and Shrapnel btw.
Re: Revamp of the Week #4 Guardian
Good catch on taunt. I didn't mean for them to actually be engaged with the default ability. If you taunt me I feel its appropriate to pull out my gun and shoot you in the face. Changed now. I didn't want focused defense to have that second line in there. Also fixed.
Re: Revamp of the Week #4 Guardian
Lockdown needs a duration. And I'm not sure why it needs to be usable twice per encounter.
DemonicFerret- Soldier
- Posts : 212
Join date : 2009-06-25
Re: Revamp of the Week #4 Guardian
The duration is 1 round. I can change it to simply a 1-point ability. But I felt guardians needed a better way to lock people down but we can certainly try it w/one point.
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