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Vampiric Majesty - Vampire Skill Tree

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Vampiric Majesty - Vampire Skill Tree Empty Vampiric Majesty - Vampire Skill Tree

Post  Forte Fri Jul 03, 2009 5:10 pm

[Vampiric Majesty]

New Keyword(s) wrote:[Prone]: Only one action [Move/Attack/Cast Spell] during the afflicted's next turn.
[Damage Reduction]: Ignore the first amount of damage dealt to the player in a round equal to the number following the keyword.
[Regeneration]: Player regains wounds equal to the number following the keyword.
[Fear]: Causes an effect based on an opposing Wp test. Undead are immune to Fear keyword abilities.

Supernatural Horror - 2 Ranks
Requirement: None
Type: Passive
Effect: Whenever you and a foe occupy the same range at the beginning of a round, they must pass an oppose Wp test or have their Ws reduced by -5/10 against you for that round. Undead are immune to this skill.
Note: Supernatural Horror has the Fear keyword.

Aura of Dark Majesty - 3 Ranks
Requirement: Supernatural Horror (Rank 2)
Type: Passive
Effect: Allies that occupy the same range as you are emboldened and gain +10/15 Wp during any opposed Wp tests.

Infinite Hatred - 3 Ranks
Requirement: None
Type: Powerful Ability
Effect: Designate 1 foe. You gain +10/15/20 Ws against that foe but -5/10/15 against all others until it is slain or is no longer present in combat for any reason.

Red Fury - 2 Ranks
Requirement: Infinite Hatred (Rank 2)
Type: Passive
Effect: Whenever your target for Infinite Hatred is considered Wounded, you gain a further +5/10/15 Ws against it but must attack, charge, or move in it's direction every turn until it is slain or no longer present on the battlefield and you may not cast spells of any kind while under the effects of Red Fury.

Curse of the Revenant - 2 Ranks
Requirement: None
Type: Passive
Effect: Damage Reduction 1/2. 50/100% immunity to Poisons.

Avatar of Death - 3 Ranks
Requirement: Curse of the Revenant (Rank 2)
Type: Powerful Ability
Effect: Gain Regeneration 2 and Damage Reduction 2 for 1/2/3 Rounds.
Note: The Damage Reduction gained from Avatar of Death stacks with that from Curse of the Revenant.

Wings of Darkness - 3 Ranks
Requirement: None
Type: Passive
Effect: Grants +1/2/3% Dodge.

Hover - 3 Ranks
Requirement: Wings of Darkness (Rank 2)
Type: Powerful Ability
Effect: While active you may only be attacked by ranged attacks and spells for 1/2/3 Rounds.

Death's Charge - 2 Ranks
Requirement: Wings of Darkness (Rank 3)
Type: Ability
Effect: Charge or Move up to 2 Ranges. Usable 1/2 times per Encounter.
Note: Death's Charge may be used to move past ranges containing enemies.

Smash Aside - 1 Ranks
Requirement: Death's Charge (Rank 1)
Type: Passive
Effect: Any foes within ranges that you move through while using Death's Charge are knocked Prone.

Crushing Impact - 3 Ranks
Requirement: Death's Charge (Rank 2), Smash Aside (Rank 1)
Type: Passive
Effect: When charging using Death's Charge your attack is made with +10/15 Ws and +5/10 S.

Fiend's Talons - 2 Ranks
Requirement: None
Type: Passive
Effect: You may attack using vicious claws which count as Hand Weapons. You may choose to make follow up attacks with your off-hand claws as if you were dual-wielding taking the penalties as if you had the first rank of Dual Wield. All attacks made with your claws are done at -10/0 Ws.
Note: Fiend's Talons does not count as Dual Wield and does not cause you to qualify for dual-wielding skills or abilities. If you are holding an item in your hand(s) (such as wielding a weapon or a shield), you may not make attacks with the occupied hand's claws.

Spear Hand - 2 Ranks
Requirement: Fiend's Talons (Rank 2)
Type: Powerful Ability
Effect: Make a single attack at +10 S. If you wound, your opponent is afflicted with a Gushing Wound which causes them to take 3/6 damage per round that ignores armor for the remainder of the battle or until healed.

Ravage - 3 Ranks
Requirement: None
Type: Powerful Ability
Effect: Make a melee attack at -15/10/5 Ws. On a hit, deal normal weapon damage and you gain Wounds equal to the damage dealt.

Reaper's Touch - 2 Ranks
Requirement: Ravage (Rank 2)
Type: Passive
Effect: Any foe hit by Ravage also loses -5/10 T and causes you to gain +5/10 T for the remainder of the encounter.


Last edited by Forte on Sun Jul 05, 2009 3:09 pm; edited 11 times in total
Forte
Forte
Soldier

Posts : 140
Join date : 2009-06-23
Age : 35
Location : Minnesota

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Vampiric Majesty - Vampire Skill Tree Empty Old Stuff

Post  Forte Sun Jul 05, 2009 12:27 pm

Old Stuff wrote:The Severed - 3 Ranks
Requirement: None
Type: Passive
Effect:

Supernatural Horror - 2 Ranks
Requirement: The Severed (Rank 2)
Type: Powerful Ability
Effect: Enemies recieve -5/-10 Wp against you [-10/-15 if in melee].

Ghoulkin - 2 Rank
Requirement: The Severed (Rank 3)
Type: Powerful Ability
Effect: Calls 2/4 Ghouls [Stats TBD] into combat that occupy the same range and fight as a single creature.

The Arkayne - 3 Ranks
Requirement: None
Type: Passive
Effect: Wp counts as +5/10/15 higher for the purposes of casting spells.
Note: Does not apply during Wp contests nor can The Arkayne cause you to qualify for spells or skills you would not normally qualify for.

Dark Acolyte - 2 Ranks
Requirement: The Arkayne (Rank 2)
Type: Powerful Ability
Effect: You may cast a spell from the Lore of Necromancy that you do not know at Rank 1.

Master of the Black Arts - 2 Ranks
Requirement: The Arkayne (Rank 3)
Type: Passive
Effect: +10/20 Wp while casting spells from the Lore of Necromancy.

The Bestialle - 3 Ranks
Requirement: None
Type: Passive
Effect: Choose a weapon type. You ignore 1/2/3 Armor with attacks made with that weapon.
Note: Does not stack with other Armor Penetration effects [Such as Armor Shredder].

Red Fury - 2 Ranks
Requirement: The Bestialle (Rank 2)
Type: Ability
Effect: While active, you gain +15/20/25 Ws against bleeding [wounded] targets but must make an attack every round. If no enemies are present within your current range, you must charge at or move in the direction of the nearest wounded target (including allies) and make an attack in place of attacking. You may not cast spells for any reason. Red Fury is automatically activated the first time you enter a range with a wounded target and may be supressed for 1/2/3 rounds by taking an action to do so.

Avatar of Death - 2 Rank
Requirement: The Bestialle (Rank 3)
Type: Passive
Effect: 10/20% chance when struck to reduce incoming damage by 20%/30%.
Note: Avatar of Death's Damage Reduction is not Armor and cannot be negated by any other effect that would normally by-pass Armor or Damage Reduction.
Forte
Forte
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Posts : 140
Join date : 2009-06-23
Age : 35
Location : Minnesota

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